CubixSystem's Stars
donnemartin/system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
facebook/react
The library for web and native user interfaces.
getify/You-Dont-Know-JS
A book series on JavaScript. @YDKJS on twitter.
google/zx
🔥🔥🔥 A tool for writing better scripts 🔥🔥🔥
alan2207/bulletproof-react
🛡️ ⚛️ A simple, scalable, and powerful architecture for building production ready React applications.
pmndrs/react-three-fiber
🇨🇭 A React renderer for Three.js
serde-rs/serde
Serialization framework for Rust
nannou-org/nannou
A Creative Coding Framework for Rust.
rust-lang/rustfmt
Format Rust code
aircrack-ng/rtl8812au
RTL8812AU/21AU and RTL8814AU driver with monitor mode and frame injection
nical/lyon
2D graphics rendering on the GPU in rust using path tessellation.
eficode/wait-for
./wait-for is a script to wait for another service to become available.
bevy-cheatbook/bevy-cheatbook
Unofficial Reference Book for the Bevy Game Engine
parasyte/pixels
A tiny hardware-accelerated pixel frame buffer. 🦀
catboost/tutorials
CatBoost tutorials repository
bevyengine/bevy-assets
A collection of Bevy assets, plugins, learning resources, and apps made by the community
aevyrie/bevy_mod_picking
Picking and pointer events for Bevy.
gemini-testing/testplane
Testplane (ex-hermione) browser test runner based on mocha and wdio
ZDoom/Raze
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Nilirad/bevy_prototype_lyon
Draw 2D shapes in Bevy
bem/yandex-ui
Yandex UI Kit build on React and bem-react
aevyrie/bevy_mod_raycast
A little mesh raycasting plugin for Bevy
jdinhify/vscode-theme-gruvbox
Gruvbox theme for vscode based on https://github.com/morhetz/gruvbox
dtcristo/bevy_pixels
Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering
pixix4/ev3dev-lang-rust
Rust language bindings for http://ev3dev.org
dust-engine/dot_vox
Rust parser for MagicaVoxel .vox files.
PradeepKumarRajamanickam/kurinji
Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to map game actions to device input events instead of directly handling device inputs.
ev3dev/vscode-ev3dev-browser
Visual Studio Code extension for browsing ev3dev devices
aevyrie/bevy_mod_bounding
Unofficial plugin for generating bounding boxes in Bevy
twirl/Beer-Lecture
Short and fun history of beer and brewing told in a very practical manner