Pinned issues
State of nannou, thoughts on direction (bevy plugins?), maintainers welcome
#946 opened by mitchmindtree
Closed14
Issues
- 1
Use newer wgpu/wgsl version
#925 opened by jembishop - 0
Upgrade WGPU version
#924 opened by jembishop - 0
Use mid-level render APIs for render
#962 opened by tychedelia - 0
Use Bevy meshes as Nannou's rendering backend
#966 opened by tychedelia - 2
Simplify High-Res capturing
#947 opened by johannesvollmer - 2
egui_extras image loader not working
#965 opened by danielnehrig - 4
Bevy Plugin Rework [Tracking Issue]
#953 opened by mitchmindtree - 1
Window Transparency Issue win11
#963 opened by danielnehrig - 7
Port wgpu utils and render pipeline to bevy
#954 opened by tychedelia - 2
Abstract the `nannou::draw` module into the new `bevy_nannou_draw` crate
#955 opened by mitchmindtree - 2
Changelog seems to be stale
#959 opened by MultisampledNight - 1
- 0
Refactor manifests to take advantage of shared workspace `Cargo.toml` fields
#957 opened by mitchmindtree - 0
Refactor `nannou` crate in terms of `bevy` and new `bevy_nannou_*` plugins
#956 opened by mitchmindtree - 0
Scaffold nannou bevy refactor
#951 opened by tychedelia - 14
State of nannou, thoughts on direction (bevy plugins?), maintainers welcome
#946 opened by mitchmindtree - 1
Is it possible to render with a lower resolution within a higher resolution container/window?
#926 opened by felixriehm - 13
Maintenance status + becoming a maintainer?
#939 opened by zmitchell - 3
- 0
Memory leak when running examples
#945 opened by olafurkarl - 3
Segmentation fault
#934 opened by TBfl1pzn - 0
StrokeOptions absent from crate documentation
#942 opened by npetrangelo - 0
Not found tags 0.18.1
#941 opened by ykws - 4
- 2
app.window_rect().x.step_by(50) fails as iterator
#938 opened by npetrangelo - 1
- 0
Drawing a path with nannou::geom::path should expose lyon's end() method on builder
#933 opened by andrew-goldie - 0
Nannou application exits immediately on cmd-Q without invoking custom exit handlers
#932 opened by jukkae - 3
Grayscale textures (LumaU8) showing up in red
#931 opened by jzimmerman135 - 0
An error with the render pipeline on macOS
#928 opened by Egeyae - 0
RequestDeviceError on WSL2
#927 opened by gvcallen - 0
- 0
For some reason, my code runs my program faster whenever I interact with my keyboard. I've verified that it's just when using nannou, and I can't fathom what it is since the program has no user interaction.
#921 opened by JasperDavidson - 0
Intel HD Graphics 4600 (Windows): barebon app panics
#920 opened by RustamC - 0
- 0
- 1
Upgrade rust version
#914 opened by sarashino - 0
Sonic Pi
#916 opened by bernardoaraujor - 0
- 2
LoopMode set to loop_once actually loops twice
#913 opened by dvidbruhm - 0
panicked in release build
#911 opened by trickster - 1
- 0
- 0
Leave default window dimensions to `winit`
#905 opened by mitchmindtree - 1
Handle unhandled events introduced in winit 0.27+ (TouchMagnify, IME, etc) in event.rs
#903 opened by mitchmindtree - 1
- 1
Setting the window_resizable to false sudenly doesn't draw an no fill ellipse?
#900 opened by sudokit - 1
Window dimensions when in fullscreen mode
#898 opened by pnevyk - 0
OBS Window Capture does not work with Nannou Windows
#897 opened by somecho - 3
Is render_to_texture without clearing possible? Bug?
#893 opened by dumski