Cysharp/ObservableCollections
High performance observable collections and synchronized views, for WPF, Blazor, Unity.
C#MIT
Issues
- 1
ObservableList.AddRange(IEnumerable) adds nulls due to a bug in CloneCollection
#38 opened by jphorv-bdo - 0
Unable to Cast ObservableList<Class> to IObservableCollection<IReadOnlyClass>
#48 opened by nyoro-wrl - 4
- 0
Serializable class for Unity
#47 opened by nyoro-wrl - 0
Avaloniaui support
#46 opened by NeverMorewd - 0
Requests when used in combination with R3
#44 opened by TORISOUP - 0
Possibility on support multiple filters?
#42 opened by steven-minverse - 1
ReadOnlyCollection
#41 opened by xandudex - 1
Compile error in WPF
#36 opened by NeverMorewd - 0
In WPF, is it necessary to re-ToNotifyCollectionChanged after re-assigning an ObservableList?
#34 opened by CodingOctocat - 3
- 2
ToNotifyCollectionChanged: Collection.Clear() causes InvalidOperationException when binding to ListBox(WPF)
#28 opened by vabock - 14
WPF example is behaving weirdly
#7 opened by dgellow - 4
Running filter for initial elements
#9 opened by slimshader - 1
- 2
- 4
Best way to add to Unity project?
#6 opened by keenanwoodall - 2
Getting old and new index in ChangeKind.Moved
#5 opened by slimshader - 0
Add RingBuffer.BinarySearch
#4 opened by neuecc - 2
Miss set the item to the array
#3 opened by lindexi - 0