D504's Stars
bryanmcnett/aabo
Axis Aligned Bounding Octahedron
HackerPoet/YouTubeCommenter
AI to generate YouTube comments based on video title
knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
google/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
develar/onshape-desktop-shell
Onshape desktop app (web application shell). Unofficial.
ValveSoftware/GameNetworkingSockets
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
DiligentGraphics/DiligentCore
A modern cross-platform low-level graphics API
GameTechDev/MaskedOcclusionCulling
Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth buffer algorithm.
RuntimeCompiledCPlusPlus/RuntimeCompiledCPlusPlus
Change C++ code at runtime
DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
GPUOpen-Archive/Anvil
Anvil is a cross-platform framework for Vulkan
SVG-Edit/svgedit
Powerful SVG-Editor for your browser
vulkan-go/vulkan
Vulkan API bindings for Go programming language
vaneenige/phenomenon
⚡️ A fast 2kB low-level WebGL API.
ARM-software/astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
TimvanScherpenzeel/texture-compressor
CLI tool for texture compression using ASTC, ETC, PVRTC and S3TC in a KTX container.
GammaUNC/FasTC
A fast texture compressor for various formats
google/etc2comp
ballercat/walt
:zap: Walt is a JavaScript-like syntax for WebAssembly text format :zap:
openframeworks/openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
mapbox/pbf
A low-level, lightweight protocol buffers implementation in JavaScript.
retejs/rete
JavaScript framework for visual programming
SamVerschueren/listr
Terminal task list
spite/ccapture.js
A library to capture canvas-based animations at a fixed framerate
gpuweb/gpuweb
Where the GPU for the Web work happens!
BabylonJS/Spector.js
Explore and Troubleshoot your WebGL scenes with ease.
tomthecarrot/arcore-for-all
Google ARCore (dev preview 1) for "unsupported" Android devices
mzucker/imfit
Image fitting with Gabor functions
node-red/node-red
Low-code programming for event-driven applications
stackgl/headless-gl
🎃 Windowless WebGL for node.js