DanielEverland/ScriptableObject-Architecture
Makes using Scriptable Objects as a fundamental part of your architecture in Unity super easy
C#MIT
Watchers
- AllanSamurai
- Andy608San Diego
- appadvisorydevApp Advisory
- BurningAl15Lima, Perú
- cetinkayayusuf
- CheeseJedi
- chulini
- DanielEverlandInvisible Walls
- devmucahideyvaz
- efranford@WhoopInc
- fakegoodKuala Lumpur, Malaysia
- Fjellvang
- freefishgolden
- guywald
- hon454Seoul, Republic of Korea
- Hyrilorius
- JackLumers
- jhcloos
- KosmoDED
- looki666
- megatran
- metareason
- padraigcrowley
- RodrigoSpilimBrazil
- RYG81Designmate (I) Pvt Ltd
- SerialNoob
- stylophone
- sue602onemt
- SugoiDev
- takaaptech
- tng2903Vietnam
- TrickyHandzSide Order Code
- turkerfatihToyari
- vicenterussoPantheonBots / SevenSails / Pixel Crate Games
- Xirion11Patoli Studio
- zxx2112