DavidArayan/ezy-slice
An open source mesh slicer framework for Unity3D Game Engine. Written in C#.
C#MIT
Issues
- 0
Is there a way to prevent the slicer from adding the cross section geometry?
#52 opened by laurentopia - 5
- 0
how can i add internal material to sliced object
#51 opened by Zerof99 - 1
Unexpected hole patching after slice
#50 opened by yuhe0925 - 1
- 5
Apply to Animated Model?
#26 opened by d8ahazard - 1
- 1
[bug]Cut a hollow object in the middle. The object after cutting is incorrect
#48 opened by shoukailiang - 2
- 4
Ezy Slice - imported objects don't get sliced
#44 opened by Rigger0815 - 3
After slicing the game object the original prefab holes are closed , the region is filled? i wanted to know if we can retain the original holes in the obj after slicing the game object ?
#43 opened by fire53base - 6
Doesn't work for more complex objects
#41 opened by sebastian-ruiz - 4
- 8
- 9
- 4
Lost
#40 opened by chipohameja - 2
Get the intersection points
#39 opened by pruebasssaa - 1
- 7
Oculus Quest crashing
#35 opened by caffeine239 - 3
If a mesh does not intersect the cutting plane it would be nice if I was told if it was on the upper or lower side.
#30 opened by The-MAZZTer - 15
- 9
Realtime usage?
#1 opened by paulcanning - 2
Holes in mesh after cutting
#24 opened by superbuck - 2
Script Doesn't Link To Editor
#34 opened by TheCaptainMoo - 1
- 0
How to test an example project?
#31 opened by wellbranding - 7
Floating point error causing artefacts.
#25 opened by ScottRitchie1 - 1
Bug: wrong slice direction when object we want to cut has different localscale on axis
#28 opened by hoangpl - 6
Ezyslice crashes on IOS.
#21 opened by nemesiscy - 8
A little help on Slicing an object.
#20 opened - 2
Possible to change plane to something else?
#17 opened by nemesiscy - 3
Only creating necessary Hulls?
#14 opened by ymrg3307 - 2
- 3
Odd results
#2 opened by paulcanning - 8
[Feature] Single Material
#7 opened by PotatoBo - 2
[Feature] World Space Slicing
#9 opened by PotatoBo - 2
- 2
- 0
- 1
- Failure to cut very small triangles
#11 opened by DavidArayan - 7
- 5
Array Index Is Out Of Range
#6 opened by PotatoBo - 3
Cross sections are created incorrectly if corner of cross section doesn't intersect with outer mesh
#3 opened by jmckib