Welcome to Ludii's Tutorials!
Ludii is a general game system designed to play, evaluate and design a wide range of games, including board games, card games, dice games, mathematical games, and so on. This repository contains example code and tutorials for designing games in Ludii, and various programmatic use cases of Ludii (implementing, testing and evaluating Artificial Intelligence in Ludii, running games for game evaluation or other purposes, etc.).
Tutorials
All of the tutorials may be viewed on ReadTheDocs.
Other Useful Links
- The main Ludii Games page.
- The Ludii Downloads page.
- The Ludii User Guide.
- The Ludii Language Reference.
- The main Digital Ludeme Project page.
Citing Ludii
The following .bib
entry may be used for citing the use of Ludii in papers::
@inproceedings{Piette2020Ludii,
Author = {{\'E}. Piette and D. J. N. J. Soemers and M. Stephenson and C. F. Sironi and M. H. M. Winands and C. Browne},
Title = {Ludii - The Ludemic General Game System},
Year = {2020},
booktitle = {Proceedings of the 2020 European Conference on Artificial Intelligence},
note = {To appear.}
}
Acknowledgements
This repository is part of the European Research Council-funded Digital Ludeme Project (ERC Consolidator Grant #771292), being run by Cameron Browne at Maastricht University's Department of Data Science and Knowledge Engineering.