[feature] Anisotropic reflections
Closed this issue · 2 comments
Derpius commented
Describe the solution you'd like
Replace yocto-gl's isotropic distribution and geometry terms with anisotropic versions.
Additional context
https://jcgt.org/published/0007/04/01/paper.pdf
Derpius commented
Derpius commented
After further research it seems there are already established formulas for implementing a mapping from anisotropy+roughness to x and y roughness that are more artist friendly