Pinned Repositories
animate-runtime-progress-bars-UI-Toolkit
Learn techniques for creating and animating progress bars using UI Toolkit and DOTween
Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
DisillusionYzy
Config files for my GitHub profile.
DOTweenTextAnimation
E-Books-For-CS-Students
This repository contains some E-books for Computer Science students in categorized manner. Hope it will help.
EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
Graphics-books
ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
ios-cmake
A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++ development
plato
Plato is a unity extension skill system.The editor is somehow like the timeline editor.Feel free to use it.
DisillusionYzy's Repositories
DisillusionYzy/animate-runtime-progress-bars-UI-Toolkit
Learn techniques for creating and animating progress bars using UI Toolkit and DOTween
DisillusionYzy/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
DisillusionYzy/DisillusionYzy
Config files for my GitHub profile.
DisillusionYzy/DOTweenTextAnimation
DisillusionYzy/E-Books-For-CS-Students
This repository contains some E-books for Computer Science students in categorized manner. Hope it will help.
DisillusionYzy/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
DisillusionYzy/Graphics-books
DisillusionYzy/ILSpy
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
DisillusionYzy/ios-cmake
A CMake toolchain file for iOS, macOS, watchOS & tvOS C/C++/Obj-C++ development
DisillusionYzy/plato
Plato is a unity extension skill system.The editor is somehow like the timeline editor.Feel free to use it.
DisillusionYzy/qipai_algorithm
棋牌的胡牌算法,包括麻将、跑胡子、扑克。实现 lua 、c++ 、c# 、golang 、js 、java 、python 版本。( Mahjong algorithm )
DisillusionYzy/SkillEditor
skilleditor
DisillusionYzy/SkillEditor-1
SkillEditor By Unity3D
DisillusionYzy/SkillEditorBasedOnSlate
基于ParadoxNotion Slate的技能编辑器
DisillusionYzy/SkillEditorDemo
基于unitytimeline的一个技能编辑器,支持调试,运行。
DisillusionYzy/Unity
DisillusionYzy/Unity-BehaviorDesigner-Demo
Unity BehaviorDesigner Demo
DisillusionYzy/Unity3DCharacterEffectEditor
Unity3D role skill effect editor can make character skill in editor including animation, effect and hit box.
DisillusionYzy/Unity_ExpandableUIAnim
Make expandable UI using DoTween animation . video tutorial: https://youtu.be/Rko64-LQd9s
DisillusionYzy/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
DisillusionYzy/xLua
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.