DoubleDeez/MDMetaDataEditor
Unreal Engine 5.1+ plugin to enable editing meta data of Blueprint Properties, Functions, and Function and Event Parameters
C++Zlib
Stargazers
- alisahanyalcinIstanbul, Turkey
- ameaninglessnamePasture
- BenVlodgiGrand Rapids, Michigan
- bitshifterWellington, New Zealand
- bohdonFlight School
- dzeligmanRiot Games
- Eragon-Brisingr
- executionunitExecution Unit
- firestack
- fpwongAustralia
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- hironowfreelance
- jagtShanghai
- JimKnowler
- kuyinBeijing
- mikerochipOrange County, CA
- nado
- omidghajar
- PullsarDev
- razupi
- Ryan-DowlingSokaOdyssey Interactive
- saxelectroSAXELECTRO
- SolessfirBlack Drakkar Games
- steycr
- stylerhallRiot Games
- teessiderGermany
- TheEnbyWitch
- thomasvantaBarcelona
- tuglaw
- UniversalToolCompilerUniversal Tool Compiler
- unreal-skiffreelance
- User129863
- vahabahmadvandGamecan
- wickerman123
- yarpoplar
- ZabirHoqueSeattle, WA