DrBeef
Professional Geek, VR Enthusiast (developer of Half-Life, Quake 1&2 and ZDoom ports for Oculus Quest), Crypto, Cyclist, Family Man and TV watcher..
London
Pinned Repositories
Doom3Quest
Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
ioq3quest
This is a port of the quake 3 engine to Oculus Quest.
JKXR
Jedi Knight games on OpenXR devices (Meta Quest, Pico 4, and PCVR)
JKXR_public
JK XR Public release and source code repository for the Jedi Knight games in VR
Lambda1VR
Port of the Xash3D-FWGS Half Life Engine to Oculus Quest
Quake2Quest
Quake 2 on the Oculus Quest
QuakeGVR
Updated QuakeGVR with ArCore *Positional Tracking* and Decoupled 3DOF controller support
QuakeQuest
The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDs
QuestZDoom
Quest VR Port of the popular LZDoom/GZDoom Engine with full 6DoF
RTCWQuest
Return to Castle Wolfenstein for the Oculus Quest
DrBeef's Repositories
DrBeef/Lambda1VR
Port of the Xash3D-FWGS Half Life Engine to Oculus Quest
DrBeef/QuakeQuest
The first (and only I think!) 6DoF implementation of Quake, using the DarkPlaces Engine for the OpenXR Standalone VR HMDs
DrBeef/Doom3Quest
Doom 3 based on a combination of the excellent dhewm3 and d3wasm projects, with multithreaded backend renderering from emileb, OpenGLES MultiView from DrBeef and lots of VR functionality ported by Baggyg from the excellent Fully Possessed PCVR mod
DrBeef/JKXR
Jedi Knight games on OpenXR devices (Meta Quest, Pico 4, and PCVR)
DrBeef/Quake2Quest
Quake 2 on the Oculus Quest
DrBeef/RTCWQuest
Return to Castle Wolfenstein for the Oculus Quest
DrBeef/QuakeGVR
Updated QuakeGVR with ArCore *Positional Tracking* and Decoupled 3DOF controller support
DrBeef/QuestZDoom
Quest VR Port of the popular LZDoom/GZDoom Engine with full 6DoF
DrBeef/ioq3quest
This is a port of the quake 3 engine to Oculus Quest.
DrBeef/JKXR_public
JK XR Public release and source code repository for the Jedi Knight games in VR
DrBeef/DoomGVR
Doom for Gear VR
DrBeef/hlsdk-xash3d
Half-Life SDK from original Xash3D engine
DrBeef/BeefRaiderXR
OpenXR build of XProger's OpenLara
DrBeef/QVR-Daydream
QVR Daydream - Experience the Original Quake in Google Daydream VR (with decoupled aim and Daydream controller support!)
DrBeef/gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
DrBeef/HL2VR_d3d9
Half-life 2: VR - d3d9 vr proxy dll
DrBeef/Raze
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
DrBeef/hlsdk-xash3d-opfor
Opposing Force HLSDK for Lambda1VR forked from Xash3D opfor HLSDK branch
DrBeef/QuakeGearVR
Quake for the Samsung Gear VR
DrBeef/QVR
Port of the DarkPlaces Quake for Google Cardboard VR
DrBeef/DVR
Doom for Cardboard
DrBeef/HL2-VR-Proxy
Proxy DX9 DLL for OpenVR Direct Mode
DrBeef/dxvk
Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
DrBeef/HapticsService
bHaptics HapticService for use with DrBeef ports
DrBeef/RazeXR
OpenXR Build of the Raze engine
DrBeef/QuakeCardboard
Quake for Google Cardboard
DrBeef/hlsdk-xash3d_aomdc
DrBeef/hlsdk-xash3d_theyhunger
DrBeef/gl-wes-v2
gl-wes-v2
DrBeef/kwaak3
Automatically exported from code.google.com/p/kwaak3