This is a repository of maps I've drawn for my Pathfinder games, for use in Foundry VTT.
All maps are licensed under the terms of the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International license (CC BY-NC-SA 4.0). However, since I make use of several asset packs created by others, their terms also apply. See below.
You can find dmc-maps here on GitHub.
These are the tools, programs and assets I use.
All maps created using Dungeon Alchemist are made using their assets, so are technical derivative works of their work. They don't have full licensing terms available on their website, but during their Kickstarter campaign, they clarified that non-commercial usage is unrestricted and that even commercial usage of the maps, up to a point, is a given. Since I release these maps under a non-commercial Creative Commons license, this should mean that using these maps otherwise should be no problem.
But: I am not a lawyer and this is not legal advice.
All maps I create using Dungeondraft are made with the Forgotten Adventures asset packs. Detailed license information can be found here on their Patreon FAQ master post. Since I release these maps "for free" and under a non-commercial Creative Commons license, they would be considered "Fan-Content License".
But again: I am not a lawyer and this is not legal advice.
Other asset packs I use:
- Krager’s Shadow & Light Pack, released under the terms of the CAL-NR license
- Moulk – Simple Shadow Shapes, released under the terms of the CAL-NR license
- Moulk’s Fading Shadow Paths released under the terms of the CAL-BY license
- Moulk’s Grunge Overlays released under the terms of the CAL-BY license
General design notes about these maps:
- No grid lines
- Unless otherwise noted, the maps use a resolution of 150 pixels per square
- If a location contains several levels, I often arrange all levels in a grid into a single image
- I generally don't add doors in the map images. Instead, I add them later in Foundry VTT, so I can do dynamic things like hidding the door image when it's open
- I don't necessarily add all objects found in the rooms directly into the map images. When it's an object that is likely to be interacted with, destroyed, etc. by the players, I'll add them later directly in Foundry VTT.
These are the maps included in the repository:
- Pathfinder Adventure Path #8: Carrion Crown: