DragonGateway's Stars
cdcseacave/openMVS
open Multi-View Stereo reconstruction library
Anttwo/SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
autonomousvision/sdfstudio
A Unified Framework for Surface Reconstruction
hbb1/2d-gaussian-splatting
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
nerfstudio-project/nerfacc
A General NeRF Acceleration Toolbox in PyTorch.
GAP-LAB-CUHK-SZ/gaustudio
A Modular Framework for 3D Gaussian Splatting and Beyond
dcharatan/flowmap
Code for "FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descent" by Cameron Smith*, David Charatan*, Ayush Tewari, and Vincent Sitzmann
bennyguo/instant-nsr-pl
Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10min!
donydchen/mvsplat
🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images
USTC3DV/NDR-code
【NeurIPS 2022 Spotlight】Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera
lfranke/TRIPS
yihua7/SC-GS
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
shg8/3DGS.cpp
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
zju3dv/PGSR
code for "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction"
3DOM-FBK/deep-image-matching
Multiview matching with deep-learning and hand-crafted local features for COLMAP and other SfM software. Supports high-resolution formats and images with rotations. Both CLI and GUI are supported.
skhu101/GauHuman
Code for our CVPR'2024 paper "GauHuman: Articulated Gaussian Splatting from Monocular Human Videos"
yikaiw/Vidu4D
Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels
saidwivedi/TokenHMR
[CVPR 2024] TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation
xhuangcv/humannorm
CVPR 2024: The official implementation of HumanNorm
JunchenLiu77/Rip-NeRF
Rip-NeRF: Anti-aliasing Radiance Fields with Ripmap-Encoded Platonic Solids
TingtingLiao/Dream2DGS
Dream2DGS
hyperlogic/splatapult
A 3d gaussian splatting renderer in C++ and OpenGL
wenj/GoMAvatar
Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"
dendenxu/diff-gaussian-rasterization
Improved 3DGS rasterizer.
eth-ait/4d-dress
Official repository for CVPR 2024 highlight paper 4D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotations.
taconite/IntrinsicAvatar
[CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
hjoonpark/MultiCamCalib
WangLongZJU/DeepAC
[ICCV 2023] Deep Active Contours for Real-time 6-DoF Object Tracking
zhengxyun/PKU-DyMVHumans
[CVPR 2024] DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling
xucao-42/Neuralangelo_DFD
Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sampling.