/Content-Sources

Collection of GoldSRC/Xash3D/Source Content

Primary LanguageC++GNU General Public License v3.0GPL-3.0


Content Sources

Collection of various goldsrc and source content.

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Table Of Contents

About The Project

Is a repository that serves as a hub for various content sources related to game development on the Goldsource and Source engines. This repository includes maps, source code, and other resources that are useful for game developers working with these engines.

The purpose of this repository is to provide an organized and centralized location for developers to access resources and code related to Goldsource and Source engine game development. This includes source files for map creation, code snippets for game mechanics and other functionality, and other helpful resources.

The project is open-source, meaning that anyone can contribute to it by submitting their own content or making updates to existing resources. This collaborative approach allows for a constantly growing and evolving collection of content that can benefit the wider game development community.

Usage

Is designed to be a comprehensive resource for game developers working with the Goldsource and Source engines. To use this repository, developers can simply navigate to the GitHub page, browse through the available content, and download the resources they need.

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  • If you have suggestions for adding or removing projects, feel free to open an issue to discuss it, or directly create a pull request after you edit the README.md file with necessary changes.
  • Please make sure you check your spelling and grammar.
  • Create individual PR for each suggestion.
  • Please also read through the Code Of Conduct before posting your first idea as well.

Creating A Pull Request

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.