/Eggys-Big-Adventure

The full source code for Eggys Big Adventure released by Eggy's Games. A fun platformer with physics based objects to jump around on

Primary LanguageC#

Eggys Big Adventure

=== Usage ===

You are free to use all code and design, but I only ask that you use your own artwork and animations I have left my own in there to be used for learning purposes only for you to replace later.

=== Play ===

This game is available to play here and many other places online >

WebGL - https://eggysgames.com/eggysbigadventure

Android - https://play.google.com/store/apps/details?id=com.EggysGames.EggysBigAdventure2

Run your own version - Upload the contents of Builds/WebGL to a working website/page/localhost

Eggys Big Adventure was my first game made in Unity. It was a 2D platformer that uses a lot of Unitys prebuilt physics to create a fun little bouncy game. I added some enemies and overall it came out with a nice clean feel.

=== Developer Information ===

Made for Unity version 2017.1.1f1 (Opening in different versions can cause unexpected errors)

The full source code and file for Eggys Big Adventure released by Eggy's Games (Bradley Erkelens)

You will find all the C# coding under assets/scripts

Developed using Unity by Eggy's Games (Bradley Erkelens).

=== Coding ===

The player.cs class holds all the basic operations for the player movement. Other objects like TNT, springs are found on the prefabs. Custom main menu classes made for handling buttons.