/2D_Camera_Follow

This is the project for my tutorial on how to use Cinemachine for a 2D Game to follow the character, and how to limit the camera position inside a container.

Primary LanguageShaderLabMIT LicenseMIT

2D Camera Follow


This is the project for my tutorial on how to use Cinemachine for a 2D Game to follow the character, and how to limit the camera position inside a container.

Tools Used.