EricLim73's Stars
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
id-Software/DOOM
DOOM Open Source Release
floooh/sokol
minimal cross-platform standalone C headers
s-macke/VoxelSpace
Terrain rendering algorithm in less than 20 lines of code
jagregory/abrash-black-book
Markdown source for Michael Abrash's Graphics Programming Black Book
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
KhronosGroup/glTF-Sample-Models
glTF Sample Models
rwengine/openrw
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Novum/vkQuake
Vulkan Quake port based on QuakeSpasm
jkuhlmann/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
ands/lightmapper
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
livinamuk/Hell2024
tgfrerer/island
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
travisvroman/kohi
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
MrNeRF/gaussian-splatting-cuda
3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!
milkru/vulkanizer
Advanced Vulkan rendering engine prototype
accel-sim/accel-sim-framework
This is the top-level repository for the Accel-Sim framework.
scratchapixel/scratchapixel-code
cj1128/handmade-hero
😛 Code and study notes of Casey Muratori's awesome Handmade Hero
frozein/DoonEngine
a voxel path-tracer
frozein/VkGalaxy
a simple galaxy renderer with Vulkan
Aqu-Hub/ShellBasedStroke
OpenSLAM-org/openslam_tinyslam
tinyslam repos from OpenSLAM.org
ubc-aamodt-group/vulkan-sim
Vulkan-Sim is a GPU architecture simulator for Vulkan ray tracing based on GPGPU-Sim and Mesa.
aiekick/InAppGpuProfiler
A Embedded Gpu Profiler for Dear ImGui App
pranith/usimm
USIMM: the Utah SImulated Memory Module
womogenes/GravitySim
Realtime, interactive n-body simulation in Processing.
tsherif/xaudio2-c-demo
A small example of using the Windows XAudio2 API in C
burito/vr-vulkan
A basic Vulkan VR test. Builds on Windows, Linux & MacOS.
sqrt-negativeone/4coder-langs
Zig, Odin & Rust language support for 4coder editor