ErikOverflow/SimpleIncremental
A simple Unity project that introduces many of Unity's cooler advanced concepts.
C#MIT
Issues
- 0
Experience for next level doesn't update when PlayerLevel.LevelUp is called outsode of "GainExperience()
#58 opened by ErikOverflow - 0
- 0
Move the DisableInput functionality out of the PlayerMovementController and into a PlayerDeathHandler
#56 opened by ErikOverflow - 0
- 0
- 0
- 0
SpawnPoint.cs triggers off of anything colliding with its trigger, not just the player
#50 opened by ErikOverflow - 3
Remove Transform target and check it earlier
#36 opened by ErikOverflow - 0
Unify All Hud UI scripts into one
#45 opened by ErikOverflow - 0
- 1
- 1
Player Attack speed is artificially capped.
#38 opened by ErikOverflow - 0
Simplify Projectile Launch Parameters
#44 opened by ErikOverflow - 0
Implement enemy difficulty scaling
#43 opened by ErikOverflow - 0
- 0
- 0
Make lootchance item specific
#41 opened by ErikOverflow - 0