Error-mdl/UnityGaussianTex
A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)
C#NOASSERTION
A Unity script which transforms the histogram of textures to be gaussian for the purpose of variance-preserving blending as described by Deliot and Heitz (2019)
C#NOASSERTION