ErrorMee's Stars
jarjin/uLua
基于cstolua的修改版uLua 【已停止更新】
LuaJIT/LuaJIT
Mirror of the LuaJIT git repository
shamim-akhtar/fsm-generic
This tutorial implements a generic Finite State Machine using C#. We then illustrate the concept by applying the implemented Finite State Machine using Unity in a few scenarios.
liusimawen/StudyWithMind
C#学习书籍,设计模式,数据库等pdf,及个人笔记。
snape/RVO2-CS
Optimal Reciprocal Collision Avoidance (C#)
mendsley/bsdiff
bsdiff and bspatch are libraries for building and applying patches to binary files.
dotnet/runtime
.NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
leinlin/Miku-LuaProfiler
MemoryLeakHub/Water2D-Unity
2D Interactive Water
Unity-Technologies/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
luxkun/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
crashkonijn/GOAP
A multi-threaded GOAP system for Unity
keijiro/AICommand
ChatGPT integration with Unity Editor
ashblue/fluid-behavior-tree
Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
setchi/EasingCore
🐉 Core Easing Implementation for Unity.
marijnz/unity-toolbar-extender
Extend the Unity Toolbar with your own Editor UI code.
akbiggs/UnityTimer
Powerful and convenient library for running actions after a delay in Unity3D.
cr4yz/Unity3d-QuadTree-Collision-Detection
QuadTree and Collision Detection Systems for Unity3d
AsehesL/FogOfWar
unity下一种基于渲染可见区域的战争迷雾
gwaredd/UnityMarkdownViewer
A markdown viewer for unity
TastSong/CrazyCar
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
ShareX/ShareX
ShareX is a free and open source program that lets you capture or record any area of your screen and share it with a single press of a key. It also allows uploading images, text or other types of files to many supported destinations you can choose from.
tuyoogame/huatuo
huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix
Unity-Technologies/UniversalRenderingExamples
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Unity-Technologies/InputSystem
An efficient and versatile input system for Unity.
ricardojmendez/UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Unity-Technologies/BackgroundDownload
Plugins for mobile platforms to enable file downloads in background
QianMo/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference