Issues
- 0
Add missing keyboard inputs
#63 opened by jamesaorson - 0
Fix region separation methodoloy
#131 opened by jamesaorson - 0
Expose item collections in API as interfaces
#132 opened by jamesaorson - 0
Create retained mode UI
#129 opened by jamesaorson - 1
Execute F# from arbitrary string
#87 opened by jamesaorson - 0
- 0
Fix InputState on thumbsticks
#128 opened by jamesaorson - 0
Release 1.3.0
#125 opened by jamesaorson - 0
Change Input to Inputs in InputInfo
#122 opened by jamesaorson - 0
Add gamepad thumbsticks to Inputs
#121 opened by jamesaorson - 0
- 0
Release 1.2.2
#118 opened by jamesaorson - 0
Add helpers to InputManager
#116 opened by jamesaorson - 0
Release 1.2.1
#113 opened by jamesaorson - 0
- 0
Rotation moves physics body around
#110 opened by jamesaorson - 0
Add oriented boxes
#111 opened by jamesaorson - 0
Add collision masks
#108 opened by jamesaorson - 0
Update Komodo.Templates to 1.2.0
#107 opened by jamesaorson - 0
Release 1.2.0
#104 opened by jamesaorson - 0
Add physics shape debug draw
#105 opened by jamesaorson - 0
Create physics engine
#92 opened by jamesaorson - 0
Add collision to PhysicsSystem update loop
#97 opened by jamesaorson - 0
Look at integrating BulletSharp
#101 opened by jamesaorson - 0
Make KinematicBodyComponent.Move immediately move the body so collision can be checked
#100 opened by jamesaorson - 0
Create PhysicsSystem to act as Physics World
#93 opened by jamesaorson - 0
Create PhysicsComponent
#94 opened by jamesaorson - 0
Open an input file for DSL
#77 opened by jamesaorson - 0
- 0
Create physics shape objects
#95 opened by jamesaorson - 0
Investigate method of compiling C# to DLL on game startup, loading the DLL dynamically at runtime
#91 opened by jamesaorson - 0
Add ScaleSystem
#86 opened by jamesaorson - 0
- 0
Register Scale in ScaleSystem
#89 opened by jamesaorson - 0
- 1
Generate AST from tokens
#80 opened by jamesaorson - 1
Execute AST
#81 opened by jamesaorson - 1
Parse input files into tokens
#79 opened by jamesaorson - 1
Split Scales into separate project
#85 opened by jamesaorson - 0
Define DSL keywords and syntax
#78 opened by jamesaorson - 0
Release 1.1.3
#74 opened by jamesaorson - 0
Validate Vector normalize methods
#68 opened by jamesaorson - 0
- 0
Fix ClampZoom
#62 opened by jamesaorson - 0
Null reference exception after calling ClearComponents() in a BehaviorComponent
#67 opened by jamesaorson - 0
- 0
Add the rest of the vector functions
#69 opened by jamesaorson - 0
Add simplex noise
#65 opened by jamesaorson - 0
Add rotation and scale at component level
#64 opened by jamesaorson - 0
Release 1.1.2
#59 opened by jamesaorson