ExtendRealityLtd/Tilia.Trackers.PseudoBody.Unity

Skyrocketed if TrackedAlias is scaled up

Closed this issue ยท 3 comments

Environment

  • Code source: github
  • Code version: 316f1b3
  • Platform version: Unity 2019.4.1f1
  • 3rd party dependencies:

Preface

A game was made with VRTK v3 previously, https://store.steampowered.com/app/566870/VR_Monster_Awakens/
It featured a large monster destroying the city. In particular, it can climb and uses BodyPhysics.
We want to remake the game in v4.

Steps to reproduce

  1. Setup Tilia UnityXR and TrackedAlias
  2. Setup PsedoBody
  3. Scale up the TrackedAlias to (3,3,3)
  4. Play

Expected behavior

It should behave the same as if the TrackedAlias is at its original scale.

Current behavior

Player is launched into the air and fall back, repeatedly.

https://github.com/ExtendRealityLtd/VRTK/issues/2082

a related issue that hopefully would be considered together when finding a solution to this issue

fixed with #83

๐ŸŽ‰ This issue has been resolved in version 1.4.10 ๐ŸŽ‰

The release is available on:

Your semantic-release bot ๐Ÿ“ฆ๐Ÿš€