Skyrocketed if TrackedAlias is scaled up
Closed this issue ยท 3 comments
fight4dream commented
Environment
- Code source: github
- Code version: 316f1b3
- Platform version: Unity 2019.4.1f1
- 3rd party dependencies:
Preface
A game was made with VRTK v3 previously, https://store.steampowered.com/app/566870/VR_Monster_Awakens/
It featured a large monster destroying the city. In particular, it can climb and uses BodyPhysics.
We want to remake the game in v4.
Steps to reproduce
- Setup Tilia UnityXR and TrackedAlias
- Setup PsedoBody
- Scale up the TrackedAlias to (3,3,3)
- Play
Expected behavior
It should behave the same as if the TrackedAlias is at its original scale.
Current behavior
Player is launched into the air and fall back, repeatedly.
fight4dream commented
https://github.com/ExtendRealityLtd/VRTK/issues/2082
a related issue that hopefully would be considered together when finding a solution to this issue
thestonefox commented
fixed with #83
ExtendReality-Bot commented
๐ This issue has been resolved in version 1.4.10 ๐
The release is available on:
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