Issues
- 0
After Undo/Redo for ObservableList, its inspector doesn't repaint to show its current state
#595 opened by thestonefox - 0
Cannot drag and drop to add an element into array
#594 opened by thestonefox - 0
Typo in tooltip on the Points Cast
#593 opened by thestonefox - 4
Would PinchScaler.cs support MinimumMultiplier/MaximumMultiplier or MinimumScale/MaximumScale and Only change Scale X/Y/Z?
#471 opened by BelieveXiaoShuai - 5
Add documentation / prefab on how to properly use PlatformDeviceAssociation with object state switcher
#522 opened by studentutu - 1
- 0
Add PassThrough CameraAccess options to Zinnia.Tracking.CameraRig.DeviceDetailsRecord
#577 opened by thestonefox - 2
- 0
- 2
- 10
- 2
- 2
- 1
- 1
- 0
- 0
- 25
- 2
from a float list, return the max/min/median etc.
#511 opened by fight4dream - 13
- 1
- 10
Ability to provide start value for Action (was/BooleanAction with DefaultValue=true is not activated if its source is not activated initially)
#422 opened by fight4dream - 1
- 1
Enum extension that allows setting an enum by an int value (and clamps the range)
#506 opened by extendreality - 26
- 1
Ability to set FloatRange min and max values
#505 opened by extendreality - 1
Follow modifier that handles rotation along source Longitudinal, Lateral or Perpendicular axis
#427 opened by thestonefox - 5
- 30
- 7
Thresholding float to boolean
#463 opened by fight4dream - 4
SnapZone does not complete snapping if gameObject to snap already has the correct transform settings
#489 opened by hawkwood - 1
TransformPropertyApplier does not honor the ApplyTransformations settings if IsTransitionDestinationDynamic set to true
#487 opened by fight4dream - 1
- 1
- 1
Data/Operation/Extraction/TransformDirectionExtractor UseLocal setting seems wrong way round
#494 opened by thestonefox - 1
- 2
- 7
Want a way for Vector3 to magnitude
#467 opened by fight4dream - 6
- 2
- 0
The automated release is failing 🚨
#458 opened by ExtendReality-Bot - 12
IProcessable that wraps up events
#445 opened by fight4dream - 0
The automated release is failing 🚨
#448 opened by ExtendReality-Bot - 1
- 8
error for Can't save an immutable Prefab
#440 opened by fight4dream - 9
Make compatible with the Unity Package Manager and remove hard dependencies
#430 opened by thestonefox - 1
- 1
TransformPositionDifferenceRotation calculates source incorrect if childed to moving object
#429 opened by thestonefox - 1
- 2