Pinned issues
Issues
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- 1
Possibility to define new 'MotionTypes' under 'Physics' in the unit blueprints
#71 opened by Basilisk3 - 0
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How to create an engine patch
#67 opened by KionX - 0
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Add `SetNewTargetGroundXYZ` to the projectile class
#60 opened by Garanas - 0
Add `GetMaxZigZag` to the projectile class
#57 opened by Garanas - 0
Add `GetZigZagFrequency` to the projectile class
#58 opened by Garanas - 0
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Allow templates to snap (to resources)
#28 opened by Garanas - 2
`GetTextureDimensions` second argument is broken
#12 opened by Hdt80bro - 1
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Make luaSimGetStat c++ not c
#1 opened by aeoncleanse - 2