Pinned Repositories
2D-SPH
A 2D SPH implementation using compute shader
blender
fork Official mirror of Blender
BlenderSimulationProjects
A compilation of my work with blender
Data_Container
Expansion of data container with the ability the trace particles
DataContainer
A basic data container, can export data into format that can be viewed by Paraview
draw-image-in-text
A little program that will generate text art given png photo
FirstCNN
My First CNN trained with PyTorch
FluidSimulation-SPH
Fluid Simulation
github-slideshow
A robot powered training repository :robot:
kickstart.nvim
A launch point for your personal nvim configuration
FanWang10's Repositories
FanWang10/2D-SPH
A 2D SPH implementation using compute shader
FanWang10/blender
fork Official mirror of Blender
FanWang10/BlenderSimulationProjects
A compilation of my work with blender
FanWang10/Data_Container
Expansion of data container with the ability the trace particles
FanWang10/DataContainer
A basic data container, can export data into format that can be viewed by Paraview
FanWang10/draw-image-in-text
A little program that will generate text art given png photo
FanWang10/FirstCNN
My First CNN trained with PyTorch
FanWang10/FluidSimulation-SPH
Fluid Simulation
FanWang10/github-slideshow
A robot powered training repository :robot:
FanWang10/kickstart.nvim
A launch point for your personal nvim configuration
FanWang10/matplotlib-cpp
Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
FanWang10/OLINUXINO
OLINUXINO is Open Source / Open Hardware, low cost from EUR 24 Linux Industrial grade Single Board Computer capable to operate -25+85C
FanWang10/PersonalPage
FanWang10/PLparallelExtractor
FanWang10/qbRayTrace
Welcome to my new series on building a ray tracer from scratch in C++ with the SDL2 library! Follow me in this 'code with me' style series as I build a simple but functional ray tracer from scratch in C++. As far as possible, I use only the standard libraries, with the addition of SDL2 to allow the display of the final image in a window.
FanWang10/RayTracer
A Simple Ray Tracer Following Ray Tracer In a Weekend
FanWang10/sph-tutorial
Brandon Pelfrey's SPH fluid simulation tutorial
FanWang10/sph_opengl
SPH simulation in OpenGL compute shader.
FanWang10/VolumeRendering
Expand the data container to support volume rendering