Pinned Repositories
666
adn-fader
advanced_radial_menu
AniDoc
Official Implementations for Paper - AniDoc: Animation Creation Made Easier
anima-godot-4
Anima repo for Godot 4
Aquadot
Aquadot Fork of Godot Engine
articulate-anything
Audio-Stream-Player-Clipper-2D
Audio-Stream-Player-Clipper-3D
awesome-3D-gaussian-splatting
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
ForceQuady's Repositories
ForceQuady/666
ForceQuady/adn-fader
ForceQuady/AniDoc
Official Implementations for Paper - AniDoc: Animation Creation Made Easier
ForceQuady/articulate-anything
ForceQuady/cap4d
Official repository for the paper "CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models"
ForceQuady/ComfyUI-HunyuanVideoWrapper
ForceQuady/DeepSeek-V3
ForceQuady/DeltaKayak
Retro horror game, Godot 4
ForceQuady/DiffSensei
Implementation of "DiffSensei: Bridging Multi-Modal LLMs and Diffusion Models for Customized Manga Generation"
ForceQuady/DrivAerNet
A Large-Scale Multimodal Car Dataset with Computational Fluid Dynamics Simulations and Deep Learning Benchmarks
ForceQuady/echomimic_v2
EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation
ForceQuady/EZ-RNG
EZ RNG simplifies your Godot RNG needs by offering global functions via a sole, auto-loaded singleton script
ForceQuady/Godot-4.3-POM-addon
Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d instances as layers and depth map as alpha map for each layer to create depth effect which looks "much better than Godot default 3D material depth effect".
ForceQuady/godot-CookieHTTPRequest
ForceQuady/godot-idle-energy-saver
Godot 4 plugin that lowers CPU consumption when losing window focus
ForceQuady/Godot-NodeShaker3D
This addon adds a new node called NodeShaker3D, this node allows you to shake a node that inherits from Node3D, it allows you to shake its position and rotation at the same time using noise. You can use it for camera shake or shake a character on screen, the uses are endless!
ForceQuady/godot-sandbox
In-editor scripting and sandboxing for Godot
ForceQuady/godot-scene-texture
A texture that can generate icons and thumbnails directly from scenes.
ForceQuady/gype
Godot with Great TypeScript
ForceQuady/HunyuanVideo
HunyuanVideo: A Systematic Framework For Large Video Generation Model
ForceQuady/markov-machine
A simple Markov Chain library.
ForceQuady/MMAudio
[arXiv 2024] Taming Multimodal Joint Training for High-Quality Video-to-Audio Synthesis
ForceQuady/MV-Adapter
[768 Resolution] [Any "SDXL" Model] [Various Conditions] [Arbitrary Views] Official impl. of "MV-Adapter: Multi-view Consistent Image Generation Made Easy"
ForceQuady/nobodywho
ForceQuady/pixel-space-background-generator
Port to Godot 4 for the pixel space background generator by deep-fold
ForceQuady/quake-style-light-animations-for-the-godot-engine
String-based light animation system for Godot engine
ForceQuady/Qwen2.5
Qwen2.5 is the large language model series developed by Qwen team, Alibaba Cloud.
ForceQuady/SDL
Simple Directmedia Layer
ForceQuady/TRELLIS
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
ForceQuady/V0-system-prompt