Pinned Repositories
Animation-Sequencer
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
Bake-PVS-By-GPU-Ray-Tracing
bepuphysics1int
Pure C# deterministic fixed-point 3D real time physics simulation library
bepuphysics2
Pure C# 3D real time physics simulation library, now with a higher version number.
CascadedShadowMapping
自定义实现级联阴影
com.unity.toonshader
Unity Toon Shader ( in progress )
FairyGUI-unity
A flexible UI framework for Unity
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
ShaderBrowser
自己学习实践OpenGL的渲染引擎
Unity-Gpu-Skinning-Tool
Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing precision.It also provides gpu skinning shader and supports unity built-in gpu instance.
ForeverZack's Repositories
ForeverZack/CascadedShadowMapping
自定义实现级联阴影
ForeverZack/LuaProfiler
ForeverZack/hashtable
A fast hash table from Blizzard.
ForeverZack/job-system-cookbook
Examples of using the C# Job System in Unity 2018
ForeverZack/GPU-Gems-Book-Source-Code
:cd: CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
ForeverZack/TrueSync
ForeverZack/LogicPhysics
LogicPhysics FixedPoint Math