Welcome to the Duke Nukem Forever 2003/2004 project. The goal of the this project is to port 2001 to a more stable engine.
This project uses the Unreal Engine 3, to compile please check out the compiler instructions.
- Windows 7 x64
- Visual Studio:
- DirectX SDK
- Download the external dependencies.
- Extract the External Folder to your Development folder.
- Extract
Engine_MI_shaders.upk
toEngine/Content
- Open
UE3.sln
. - Rebuild/Compile
UnrealBuildTool
. - Open in Visual studio the project
MultiBuild
:- Inside the project you can find a file called
targets.txt
here's where you can tellUnrealBuildTool
which Target/Game to build uncomment the game by removing the;
.
- Inside the project you can find a file called
- Compile
MultiBuild
.