typos
RoyLab opened this issue · 3 comments
TressFX\amd_tressfx\src\TressFXSimulation.cpp
L256, there should be 'which' not 'wich'
There are lots of typos in the comments, but they don't really matter. If they bother you that much, you should go over the project, fix them and create a PR.
To name a few others:
"assgin" Ln219 SceneRender.cpp
"corrisponding" Ln321 SceneRender.cpp
"suure" Ln808 SceneRender.cpp
"bufferss" Ln199 TressFXSimulation.cpp
"pixelinked" Ln111 TressFXRenderer.cpp
"exsist" Ln745 TressFXRenderer.cpp
"unecssary" Ln887 TressFXRenderer.cpp
...
I cleaned this up. I'll push the commit in a minute. We do take PRs for typos, though, as @mrgreywater indicated. That class of pull request is a low-risk way to contribute, if you are interested in the future.
LengthConstriantsWindAndCollision https://github.com/GPUOpen-Effects/TressFX/blob/master/amd_tressfx/src/Shaders/TressFXSimulation.hlsl#L728