Issues
- 5
develop a gameboy debugger in mooneye-gb
#142 opened by gogo2464 - 0
boot_regs-dmgABC but with a header checksum of $00
#153 opened by ISSOtm - 0
acceptance/ppu/intr_2_0_timing.s typo?
#112 opened by jverkoey - 1
Incorrect registers in acceptance/boot_regs-dmg0 ?
#109 opened by jverkoey - 0
- 2
- 0
Publish on Cargo?
#51 opened by alexwennerberg - 2
- 2
Issue with sources-GS test
#49 opened by bobonis - 1
Test SameBoy emulator
#45 opened by Luraktinus - 0
MBC2 cartridge research
#10 opened by Gekkio - 1
Incorrect error message in stat_lyc_onoff test
#46 opened by zawata - 0
Test result output through serial port
#42 opened by TheSorm - 3
Build Error
#40 opened by alexwennerberg - 2
- 1
TAMA5 cartridge research
#28 opened by Gekkio - 1
MBC7 cartridge research
#26 opened by Gekkio - 0
MBC1 cartridge research
#9 opened by Gekkio - 0
MBC1 collection cartridge research
#35 opened by Gekkio - 2
- 1
Investigate the possibility of a libretro port
#29 opened by Gekkio - 1
- 0
Test CPU register state at boot
#17 opened by Gekkio - 0
Implement a shader cache
#36 opened by Gekkio - 0
Use docopt instead of getopts
#33 opened by Gekkio - 0
MMM01 cartridge research
#27 opened by Gekkio - 0
HuC-3 cartridge research
#25 opened by Gekkio - 0
HuC-1 cartridge research
#24 opened by Gekkio - 0
MBC6 cartridge research
#23 opened by Gekkio - 0
MBC5 cartridge research
#22 opened by Gekkio - 0
MBC3 cartridge research
#21 opened by Gekkio - 0
Experiment with glfw and opengl rendering
#5 opened by Gekkio - 0
Test and emulate RET/RETI correctly
#3 opened by Gekkio - 0
Test DI delay
#4 opened by Gekkio - 0
Add wrapping integer semantics everywhere
#30 opened by Gekkio - 2
Wrong HalfCarry check on add16-instruction
#32 opened by MartinJohns - 2
Remove "debug" opcode from all test roms.
#31 opened by AntonioND - 0
Add MBC2 support
#14 opened by Gekkio - 0
Test for DI (doesn't have delay)
#18 opened by Gekkio - 0
Donkey Kong Land 1, 2, 3 sprites are not visible
#19 opened by Gekkio - 0
HALT/DI/EI/interrupt timing is broken
#20 opened by Gekkio - 0
Super Mario Land panics on start
#15 opened by Gekkio - 1
- 0
Set up acceptance testing with test roms
#7 opened by Gekkio - 0
Donkey Kong Land II & III panic on start
#16 opened by Gekkio - 0
Fix cycle naming in documentation
#2 opened by Gekkio - 0
Add support for save states
#13 opened by Gekkio - 0
Add support for saving the cartridge ram
#12 opened by Gekkio - 0
Write a maintainable android port
#8 opened by Gekkio - 0
Improve GPU accuracy and refactor code
#6 opened by Gekkio