Germanunkol/Glitter
Fragment Shader Library in OpenGL/GLSL. Specific to Löve2D, but can easily be adopted to other frameworks.
LuaNOASSERTION
Issues
- 0
PunchUI dependency
#1 opened by JanWerder
Fragment Shader Library in OpenGL/GLSL. Specific to Löve2D, but can easily be adopted to other frameworks.
LuaNOASSERTION