GilbertoBitt
Game developer with experience in back-end for games, 5 years of experience in the area with knowledge for Python tool and web related technologies.
GlobantBrazil, Pará, Belém!
Pinned Repositories
ARCoreInsideOutTrackingGearVr
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
As-Aventuras-da-Turma-do-Zeca
As-Aventuras-da-Turma-do-Zeca---WebGL
As-aventuras-da-turma-do-Zeca-R1---2019.1
Awesome-Profile-README-templates
A collection of awesome readme templates to display on your profile
BABBWDT
Build a Better Button with DoTween
demilib
A library of various utilities and tools for Unity (alpha)
GGJAM2020
Masquerade-Openpose
Testing for OpenPose integration into Unity
swapi_demo_flutter
A flutter demo to consume swapi.co
GilbertoBitt's Repositories
GilbertoBitt/swapi_demo_flutter
A flutter demo to consume swapi.co
GilbertoBitt/GGJAM2020
GilbertoBitt/ARCoreInsideOutTrackingGearVr
Inside Out Positional Tracking (6DoF) for GearVR/Cardboard/Daydream using ARCore v1.6.0
GilbertoBitt/As-Aventuras-da-Turma-do-Zeca
GilbertoBitt/As-Aventuras-da-Turma-do-Zeca---WebGL
GilbertoBitt/As-aventuras-da-turma-do-Zeca-R1---2019.1
GilbertoBitt/Awesome-Profile-README-templates
A collection of awesome readme templates to display on your profile
GilbertoBitt/demilib
A library of various utilities and tools for Unity (alpha)
GilbertoBitt/desafio-console-lig4
testes rh gazeus
GilbertoBitt/ECS_101
This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant games in Unity.
GilbertoBitt/fastApiProject
GilbertoBitt/Flappy-Bird-Clone
GilbertoBitt/floorplan
A Sims-Like Unity Level Design Plugin
GilbertoBitt/GilbertoBitt
GilbertoBitt/GPUVideoPlayer
Fast video playback on Unity using GPU Decoding
GilbertoBitt/GTLogicGraph
A generic graph made off the UIElement GraphView built into Unity.
GilbertoBitt/InputSystemPackage
InputSystem folder from develop to a public git folder to be used on package manager (git)
GilbertoBitt/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
GilbertoBitt/open-project-1
Unity Open Project #1: Action-adventure
GilbertoBitt/PacmanCloneUnity2019
GilbertoBitt/Snippets-Unity
An ongoing collection of useful Unity Snippets & Tips that I write as I work and learn more about Unity. Eventually builds up & serves as a good & easy reference to go back to
GilbertoBitt/SpriteDicing-1
Unity extension for reusing sprite texture areas
GilbertoBitt/Translation
GilbertoBitt/Unity-Scene-ScriptableObject
A way of storing scenes in a ScriptableObject.
GilbertoBitt/unitypackage-custom-hierarchy
Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Components Icons and groups/divisors.
GilbertoBitt/video.cs50.net
GilbertoBitt/VR_Demo
GilbertoBitt/VR_Demo_Testing
GilbertoBitt/WSA-GA-Actions
Automated Script to bake WSA Packages with GApps, All that in just one click!
GilbertoBitt/ZString
Zero Allocation StringBuilder for .NET Core and Unity.