GillesDebunne/libQGLViewer

SSAO rendering

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Hello,
Do you have any plans to integrate SSAO (Ambiant Occlusion, with Light shadows), rendering in the lib?
Thank you

OK, thank you Gilles.
I found some examples that could help me finally:
https://github.com/diharaw/sdf-baking
https://github.com/LiangliangNan/Easy3D