Pinned Repositories
05-vesica
3d-earth
A beautiful 3D Earth 🌏
android-fragments
Source code for 'Android Fragments' by Dave MacLean and Satya Komatineni
AnimationRiggingPlayground
Just a sandbox for experimenting with the animation rigging package
AsyncCaptureTest
Non-blocking screen capture example with asynchronous GPU readback
Blueprint
Book4_Power-of-Matrix
Book_4_《矩阵力量》 | 鸢尾花书:从加减乘除到机器学习;上架!
CcView
react 低代码大屏编辑器。前端:React18 + Nestjs + Mui + Tailwindcss 后台:Nestjs + Mongodb 实现低代码大屏拖拽编辑工具。核心功能:低代码编辑器,json配置化表单、属性栏、组件列表、查询表格、组件模板、页面模板
CharacterControl
Floating Capsule Character Controller (Rigibody control)
ChatGPT-Next-Web
One-Click to deploy well-designed ChatGPT web UI on Vercel. 一键拥有你自己的 ChatGPT 网页服务。
GodBlessChimp's Repositories
GodBlessChimp/vertex-journey
The complete journey of a vertex, going from model coordinates to screen coordinates
GodBlessChimp/misfit-furniture
https://sudhir9297.github.io/misfit-furniture/
GodBlessChimp/jiotto_caspita_f1
GodBlessChimp/unity-material-icons
This project simplifies the usage of Google's Material Design icons on Unity.
GodBlessChimp/WaterSurfaceTest
Test project for the water surface feature (Unity 2022.2)
GodBlessChimp/screen-space-reflections
Implements Screen Space Reflections in three.js
GodBlessChimp/PID_Controller
GodBlessChimp/3d-earth
A beautiful 3D Earth 🌏
GodBlessChimp/ProceduralMotionTrack
Simple procedural motion with Unity Timeline.
GodBlessChimp/AsyncCaptureTest
Non-blocking screen capture example with asynchronous GPU readback
GodBlessChimp/LicencingNET
LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing and product registration.
GodBlessChimp/OscJack
Lightweight implementation of OSC server/client in C# (Unity)
GodBlessChimp/driven-decals
A mesh-based PBR decal system for Unity's universal render pipeline.
GodBlessChimp/Procedural-Animation
Procedural animation of an insect in unity using Inverse Kinematics and a skinned mesh. Also, the motion is driven with the legs of the model.
GodBlessChimp/UnityAssets
GodBlessChimp/Smrvfx
An example that shows how to pass data from a skinned mesh renderer to a visual effect graph.
GodBlessChimp/ShadersForFun
GodBlessChimp/VfxPyro
Fireworks particle effect with Unity VFX Graph
GodBlessChimp/ShaderPack-ShaderGraph
GodBlessChimp/ShaderGraph_Sandbox
Some of my experiments with Shader Graph
GodBlessChimp/unlock-music
Unlock encrypted music file in browser. 在浏览器中解锁加密的音乐文件。
GodBlessChimp/ShadowEditor
Cross-platform 3D scene editor based on three.js, golang and mongodb for desktop and web. https://tengge1.github.io/ShadowEditor-examples/
GodBlessChimp/quixel-to-three
Convert Quixel assets into Three.js compatible PBR materials
GodBlessChimp/Tool-UnityAssetCleaner
GodBlessChimp/Deform
A fully-featured deformer system for Unity.
GodBlessChimp/UnityDxrTest
A testbed project for Unity real-time ray tracing features
GodBlessChimp/UnityCrossSectionShaderGraph
Unity cross section shader using shader graph
GodBlessChimp/DOTS-training-samples
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
GodBlessChimp/VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
GodBlessChimp/unity-ugui-XCharts
A charting and data visualization library for Unity. 一款基于UGUI的数据可视化图表插件。