Sometimes you must fail before you succeed.
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The game is meant to be about sacrifices to enable the next character to proceed. I.E.: If there are a path made with spikes, you may sacrifice your character and use it's body as a "platform" to walk above the spikes without touching them.
- WASD: Move.
- Space: Jump.
- Left Mouse Button: Throw grenade.
This game was made for the game jam Wowie Jam 3.0, which took place between February 26th and March 1st of 2021.
Theme: FAILURE IS PROGRESS.
To get a local copy up and running follow the steps below.
- Clone repository:
git clone https://github.com/GuiBDBello/Sacrifice.git
. - Add the project to Unity or Unity Hub:
ADD > Select the folder you just cloned
. - Open project.
- With your project opened in Unity, select
File > Build Settings...
. - Select the
Platform
that you wish to build for (you may have to install a build module if you don't have it already installed). - Select
Build
orBuild And Run
.
List of references that were useful in the making of this project:
Name | Type | Creator | Source |
---|---|---|---|
Bodyguards | 3D Model | Batewar | Unity Asset Store |
Breathing Idle, Jog Forward, Jumping | Animation | Adobe | Mixamo |
Dance of Creation | Audio | Siddhartha Corsus | Free Music Archive |
Never Miss A Moment | Audio | Scott Holmes | Free Music Archive |
Grenade sound effect | SFX | MultiMax2121 | Free Sound |
Unity Particle Pack | VFX | Unity Technologies | Unity Asset Store |
Distributed under the MIT License. See LICENSE for more information.