Pinned Repositories
ArcBall
ArcBall UX allowing the user to move about an object in 3D space using only the mouse
BirdFlock
A graphics program simulating bird movements. Makes use of the Vulkan API.
BrownianMotion
A graphics program simulating Brownian Motion. Makes use of the Vulkan API
build-your-own-x
🤓 Build your own (insert technology here)
C_VulkanEngine
Coding my very own Graphics Engine focusing on function and simpler architecture. It is coded in C and makes use of mostly static functions.
fzf-lua
Improved fzf.vim written in lua ( My Version :) )
imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
PixelEngineRaytracer
Compute shader based Vulkan Raytracer using my own rendering engine.
Portfolio
Mostly .md showcasing various c++ projects
VulkanEngine
Where i learn vulkan api
Hamza-L's Repositories
Hamza-L/Portfolio
Mostly .md showcasing various c++ projects
Hamza-L/PixelEngineRaytracer
Compute shader based Vulkan Raytracer using my own rendering engine.
Hamza-L/ArcBall
ArcBall UX allowing the user to move about an object in 3D space using only the mouse
Hamza-L/BirdFlock
A graphics program simulating bird movements. Makes use of the Vulkan API.
Hamza-L/BrownianMotion
A graphics program simulating Brownian Motion. Makes use of the Vulkan API
Hamza-L/build-your-own-x
🤓 Build your own (insert technology here)
Hamza-L/C_VulkanEngine
Coding my very own Graphics Engine focusing on function and simpler architecture. It is coded in C and makes use of mostly static functions.
Hamza-L/fzf-lua
Improved fzf.vim written in lua ( My Version :) )
Hamza-L/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Hamza-L/JetBrainTheme
My Themes for jetbrain
Hamza-L/VulkanEngine
Where i learn vulkan api
Hamza-L/MandelbrotFractal
Hamza-L/NvChad
Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
Hamza-L/PixelEngine
Yet another Render Engine (potentially game engine). Building on the knowledge from past render engine projects
Hamza-L/PixelEngineVS
a clone of the PixelEngine program for Visual Studio (as opposed to CMake)
Hamza-L/SierpinskiTriangle
A program making use of the Vulkan API which procedural generates a Sierpinski triangle, a fractal subdivision of a basic triangle.
Hamza-L/SimpleEngine
Functional approach to Engine Programming
Hamza-L/Sortings
Various Sorting Algorithms
Hamza-L/Subdivider
Code that subdivides various geometric shapes
Hamza-L/sublime-installer
A Sublime Text Editor Installer made in shell script for the 2.0.1 version
Hamza-L/TestMetal
testing Metal API