A graphics program that generates a mandelbrot fractal. It is mostly shader code.
It makes use of this very simple and elegant iterative function
z = z*z + c
with the first iteration being at z=0���
Depending on how many iterations are needed before the function diverges to infinity, the individual pixel is assigned a colour. Black is assigned if the function converges or is stable. This simple algorithm leads to beautiful fractal pattern.
- glfw (window)
- Vulkan (graphics api)
- glm (math library)