HeyZoos/OpenRTSCamera
An Unreal Engine 5 open-source RTS/MOBA camera implementation that aims to be fully featured, customizable and dependable
C++MIT
Issues
- 0
- 1
Unintended jump when moved cursor.
#40 opened by Genius-pig - 0
How can I contribute to this project?
#39 opened by fafato1 - 0
- 1
DragCamera InputAction not in constructor and "DistanceFromEdgeThreshold" not used
#34 opened by ConaGo - 1
Set Active Camera
#32 opened by SagKun - 0
- 2
Add to plugin downloader
#31 opened by fafato1 - 2
Integrate with OpenMinimap
#12 opened by HeyZoos - 1
RTS camera is coupled with game frame rate
#27 opened by DarkSideOfDay - 0
Support older engine versions
#19 opened by HeyZoos - 0
Implement drag movement
#21 opened by HeyZoos - 1
AssetValidator_AssetReferenceRestrictions error message popup after saving map
#24 opened by DarkSideOfDay - 0
Revert to being a regular code plugin
#25 opened by HeyZoos - 0
Make example map
#18 opened by HeyZoos - 0
Move over to being a GameFeature plugin
#20 opened by HeyZoos - 0
Integrate touchscreen controls
#22 opened by HeyZoos - 0
Expose ground channel for dynamic height
#14 opened by HeyZoos - 0
- 0
Camera bounds scale weirdly
#16 opened by HeyZoos - 0
Camera bounds not showing up in place actor panel
#17 opened by HeyZoos - 0
- 0
Add a visualization for the camera bounds
#5 opened by HeyZoos - 0
- 0
Implement edge scrolling
#3 opened by HeyZoos - 0
Integrate gamepad controls
#4 opened by HeyZoos - 0
Create a "follow me" component
#8 opened by HeyZoos - 0
- 0
Add follow camera functionality
#6 opened by HeyZoos - 0
Implement map boundaries for the camera
#2 opened by HeyZoos - 0