Pinned Repositories
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
bilingual_book_maker
Make bilingual epub books Using AI translate
block_building
Recreation of Oskar Stalbergs Brick Block
engine
Home of a voxel game engine and its tools (like a voxel editor)
GeekBot
企业微信机器人主动推送获取信息脚本 | 每日自动推送天气、毒鸡汤、ONE图文、v2ex帖子 & more..
genesis-3d
Genesis-3D zip source from http://www.genesis-3d.com.cn/
GOAP
Goal-Oriented Action Planning framework with examples for Unity (RUS).
goap-world
goxel
Goxel: Free and Open Source 3D Voxel Editor
unity-2017-game-optimization-2nd
HoogDooo's Repositories
HoogDooo/unity-2017-game-optimization-2nd
HoogDooo/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
HoogDooo/bilingual_book_maker
Make bilingual epub books Using AI translate
HoogDooo/block_building
Recreation of Oskar Stalbergs Brick Block
HoogDooo/engine
Home of a voxel game engine and its tools (like a voxel editor)
HoogDooo/GeekBot
企业微信机器人主动推送获取信息脚本 | 每日自动推送天气、毒鸡汤、ONE图文、v2ex帖子 & more..
HoogDooo/GOAP
Goal-Oriented Action Planning framework with examples for Unity (RUS).
HoogDooo/goap-world
HoogDooo/goxel
Goxel: Free and Open Source 3D Voxel Editor
HoogDooo/GPflow
Gaussian processes in TensorFlow
HoogDooo/Graphics-books
HoogDooo/hierarchical-pathfinding
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
HoogDooo/hoogdooo.github.io
HoogDooo/HPA_star
Hierarchical Path-Finding A*
HoogDooo/imgui_cmake_starter
use cmake to manage and build imgui based app to get started
HoogDooo/ImguiDemoCLion
imgui + gl3w + SDL Hello World project in C++ (with CMake)
HoogDooo/LanboostPathfindingSharp
A-star and SubGoal Graph pathfinding in CSharp
HoogDooo/mapgen-viewer
Map generator based on Voronoi Diagram and Perlin noise
HoogDooo/MoravaEngine
2D/3D graphics engine based on C++ and OpenGL ES 2.0. Its current purpose is to experiment with various CG concepts and techniques.
HoogDooo/Nigiri
Almost real-time Global Illumination for Unity.
HoogDooo/Octrees
3D Navigation with Octrees and Hierarchical Navigation Pathfinding (Unity3D)
HoogDooo/OrganicQuadGrid
不规则四边形填充平面 - demo & 算法解释
HoogDooo/parse-cxx
Parse in C++
HoogDooo/pixi
Pixel art editor made with Zig.
HoogDooo/ProjectSurvive2
Banished-like voxel game.
HoogDooo/RimWorldDecompiled
Decompiled source code (dlls) of simulation game RimWorld (personal use only allowed). Currently most up to date source (on Github).
HoogDooo/SupernovaEngine
An experimental game engine.
HoogDooo/unityai
golang port of Unity NavMesh module.
HoogDooo/UnityNodeEditorBase
Basic editor extension functionality to get a node editor up and running.
HoogDooo/xiaworld
了不起的修仙模拟器