Hyper3D/hyper3d

"Motion Blur: TileMax" is too slow

yvt opened this issue · 0 comments

yvt commented

2.135ms sounds too slow for such a simple operation.

materials
WebGL 1.0 (OpenGL ES 2.0 Chromium)
ATI Technologies Inc., AMD Radeon R9 M295X OpenGL Engine
Hyper.WebGLHyperRenderer 0.0.0 @ 1920x1080, Full HDR
Phase Time
Frame 15633000 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
├ Before Render 0 ░░░░░░░░░░░░░░░░░░░░
├ Render 15633000 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
│├ Motion Blur: TileMax 2135000 ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
│├ Motion Blur: NeighborMax 13000 ▓░░░░░░░░░░░░░░░░░░░
│├ Motion Blur: NeighborMax 12000 ▓░░░░░░░░░░░░░░░░░░░
│├ Motion Blur: Final Pass 287000 ▓▓▓▓░░░░░░░░░░░░░░░░