Issues
- 0
Soft shadow problem
#18 opened by yvt - 1
Get Ready for WebGL 2.0!
#6 opened by yvt - 0
Distorted screen with a static scene
#11 opened by yvt - 0
Texture stage count check
#17 opened by yvt - 0
Insufficient support for THREE.Buffer
#16 opened by yvt - 0
- 2
TXAA doesn't work well with some edges
#13 opened by yvt - 0
Support for WEBGL_draw_buffers
#10 opened by yvt - 0
"Motion Blur: TileMax" is too slow
#14 opened by yvt - 0
- 0
- 1
Cascaded Shadow Maps
#5 opened by yvt - 1
- 1
Transparency and Volumetrics
#7 opened by yvt - 1
Specular Antialiasing
#2 opened by yvt - 1
Investigate Methods of Soft Shadow Mapping
#3 opened by yvt - 0
GL error occurs while Texture is being loaded
#4 opened by yvt - 0
Texture is not rendered at all when `THREE.Texture.generateMipmaps` is set to `false`
#1 opened by yvt