Hyper3D/hyper3d

Specular Antialiasing

yvt opened this issue · 1 comments

yvt commented
  • Variance-to-Gloss (isotropic)
    • How to integrate with node-based material system?
  • LEAN mapping (anisotropic)
    • How to integrate with node-based material system and deferred shading?
yvt commented

Moved to Trello.