IgeNiaI/Q-Zandronum
A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
C++NOASSERTION
Issues
- 13
Possible to fix running mods from folder?
#271 opened by Velaron - 1
"Actor hits floor" thing won't trigger if actor's center is not above said floor
#205 opened by IgeNiaI - 0
- 0
Add a "ring out" tracking, QC-like way
#197 opened by IgeNiaI - 0
"ExecuteWithResult" Map scripts executed by things have to be numbered instead of having a proper name
#226 opened by IgeNiaI - 1
Add an ACS command to change player's team
#236 opened by IgeNiaI - 0
Use Unicode to support non-English characters
#225 opened by IgeNiaI - 0
- 0
- 1
Make CTF flag respawn if it fell into a death pit
#210 opened by IgeNiaI - 0
- 0
- 0
- 1
Make a cvar that makes dead players unable to spy/freecam while spectators can still watch the game (spy+freecam, spy only, or neither)
#262 opened by IgeNiaI - 0
A_SetTag (str Tag)
#217 opened by IgeNiaI - 0
- 0
Stop active taunts when the match starts
#206 opened by IgeNiaI - 0
Add a height offset parameter to A_Explode
#245 opened by IgeNiaI - 0
Add a command to pick random class once
#238 opened by IgeNiaI - 0
- 0
Add Crosshair scale option (like a slider for user to decide how big or small)
#201 opened by IgeNiaI - 0
a console command to force all clients to do an md5 check with server files during game
#223 opened by IgeNiaI - 0
Inverted color crosshairs as a QoL change if possible
#219 opened by IgeNiaI - 0
- 0
- 1
WRF_ALLOWUSER# (# being 1-4)
#216 opened by IgeNiaI - 0
- 0
- 0
Implement some kind of a hub server for duels.
#202 opened by IgeNiaI - 0
Add an `+ELEVATORJUMPER` flag
#269 opened by IgeNiaI - 1
bulletpuffs caused using A_Saw do not have the capability to use +HITTRACER properly
#233 opened by IgeNiaI - 0
Make JUMP/CROUCH keys also act as FLY UP/DOWN keys, but remove flying up/down by jump/crouch itself
#234 opened by IgeNiaI - 0
- 0
- 1
Backport all A_RailAttack flags from GZDoom
#196 opened by IgeNiaI - 1
Backport A_JumpIfHigherOrLower from GZDoom
#208 opened by IgeNiaI - 1
Backport A_CheckSpecies from GZDoom
#207 opened by IgeNiaI - 1
- 1
Backport A_SetSize from GZDoom
#199 opened by IgeNiaI - 1
CheckActorState (int TID, str state)
#214 opened by IgeNiaI - 1
SetWeaponState (int TID, str state)
#213 opened by IgeNiaI - 1
CheckWeaponState (int TID, str state)
#212 opened by IgeNiaI - 1
Modification for SetActorState
#215 opened by IgeNiaI - 0
Automatically set cl_password when pressing the Join button in the Server Console
#260 opened by Velaron - 0
- 0
- 0
- 2
- 1
PNG/TGA texture support
#249 opened by VinnyVicious - 0
Backport the HITOWNER flag from GZDoom
#195 opened by IgeNiaI