Add a method to check if we have a signed in user
InfectedBytes opened this issue · 1 comments
InfectedBytes commented
Supersede loicteixeira#50
Having to do GameJolt.API.Manager.Instance.CurrentUser != null
seems to confuse people.
In addition, a user object could being present does not guarantee that he is signed in.
InfectedBytes commented
fixed in da9bc9e