CUDA/C++ implementation of "The material point method for Snow Simulation" - https://www.math.ucla.edu/~jteran/papers/SSCTS13.pdf
Dependencies for the project include:
- GLEW
- GLFW
- CUDA 7
- GLM
- ffmpeg
3x3 SVD implementation taken from https://github.com/ericjang/svd3
Done in partnership with Jeremy Cytryn (http://www.jeremycytryn.com/)