Pinned Repositories
Accident-Ahead
온라인 게임 Test
advanced-unity-plugin
AugmentedRealityExample
Augmented Reality (AR) refers to the direct or indirect view of a real-world environment whose elements are blended with superimposed virtual graphics to create a mixed reality in real time. A range of technological devices which combines virtual data with the existing physical information, adding a synthetic reality to the existing world. This project it's a little example of an application (created in a live demo) for Android or iOS developed with Unity3D and Vuforia.
DLC_STUDY
Slash
None
UnitySynthesizerProject
2017-08-19년 Inha Naver Hackaton 출품용
JSungMin's Repositories
JSungMin/DLC_STUDY
JSungMin/Slash
None
JSungMin/UnitySynthesizerProject
2017-08-19년 Inha Naver Hackaton 출품용
JSungMin/Accident-Ahead
온라인 게임 Test
JSungMin/advanced-unity-plugin
JSungMin/AugmentedRealityExample
Augmented Reality (AR) refers to the direct or indirect view of a real-world environment whose elements are blended with superimposed virtual graphics to create a mixed reality in real time. A range of technological devices which combines virtual data with the existing physical information, adding a synthetic reality to the existing world. This project it's a little example of an application (created in a live demo) for Android or iOS developed with Unity3D and Vuforia.
JSungMin/StoveGameJam
우리는 종이를 가지고 논다.
JSungMin/BackEnd
Soma submit
JSungMin/DagorEngine
Dagor Engine and Tools source code from Gaijin Games KFT
JSungMin/DxTK11-3DTexture-
JSungMin/Finding-IGRUS
2016 아그찾아오기
JSungMin/future-extensions
Unreal Engine plugin for async task programming
JSungMin/Inha-docs
Docs for Game that is developed in Inha Univ
JSungMin/Mobile-MIDIParsher
모바일 어플리케이션에서 .mid 파일을 파싱 할 수 있도록 도움을 주는 플러그인입니다.
JSungMin/PR-Test
JSungMin/Procedural-mesh-generation-in-UE4
Script made in ue4 blueprints/ nativized C++ to automatically generate houses and random maps based on inputs and mesh added. consist of two tries: house/flat and randomized maps which uses perlin noise 1D for height
JSungMin/RenderEngine
JSungMin/screenshot-to-code
Drop in a screenshot and convert it to clean HTML/Tailwind/JS code
JSungMin/SmileGateGameJam
JSungMin/Soma_BackEnd
BackEnd Submit
JSungMin/SW-for-tax-distribution-by-People
for Inha Univ Engineering Festival
JSungMin/Unity
Simple Unit Testing for C
JSungMin/Unity_MotionPath_MeshMaker
JSungMin/Unity_Shader_Test_Repo
JSungMin/UnityStudy
JSungMin/Unreal-Multiplayer-Karts
A simple kart multiplayer game which demonstrates methods of improved replication between server and clients. Features a basic replicated vehicle physics system, proxy simulation and linear, exponential and cubic interpolation to improve proxy simulation. Developed in Unreal Engine 4.
JSungMin/WearForGame
Open Source for VR and Wearable Developer