/AugmentedRealityExample

Augmented Reality (AR) refers to the direct or indirect view of a real-world environment whose elements are blended with superimposed virtual graphics to create a mixed reality in real time. A range of technological devices which combines virtual data with the existing physical information, adding a synthetic reality to the existing world. This project it's a little example of an application (created in a live demo) for Android or iOS developed with Unity3D and Vuforia.

Primary LanguageC#

AugmentedRealityExample

Developer: Pedro Vicente Gómez Sánchez.

Augmented Reality (AR) refers to the direct or indirect view of a real-world environment whose elements are blended with superimposed virtual graphics to create a mixed reality in real time. A range of technological devices which combines virtual data with the existing physical information, adding a synthetic reality to the existing world. This project it's a little example of an application for Android or iOS developed with Unity3D and Vuforia.

“Physical reality augmentation by the usage of techniques which mix digital information” Tom Caudell 1990

To use this app you have to print the target and point your phone's camera at it. Enjoy with the great 3D model in the real world.

This project is a simple example of how create an Agmented Reality app for Android or iOS. This example has been used in a live demo to show how to build Augmented Reality Applications. There are other good examples of AugmentedReality developed by me like:

LICENSE

This application is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version.

This application is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this application. If not, see http://www.gnu.org/licenses/

Copyright 2012 myCompany. All rights reserved.