JamesYFC/SUSMachine
A Simple Unity State Machine with a nice API and automatic transition support. No reflection, string names, or need to inherit anything.
C#MIT
Stargazers
- aromanMagic Circle Studio, Inc.
- CaseySanchezOrlando, FL, USA
- depuschmUlm, Germany
- DetachHeadyour walls
- dre0dru
- Henry22Chen
- INeatFreakUnemployed
- JesseTG@CorundumGames
- jimmybeany
- kalvinpearce@spatialmedia
- LastAssertorFoshan CN
- LeoSheldon
- lucky-chief
- majorikaKorea
- metalslugx3
- r2d2m
- robinnorthRobin North {
- samiede@Leonardo-Interactive
- savage69kr
- sebastianfeistl
- starikcetin@mrAlbert-development
- thomasbergersen
- Thundros
- Troll173
- vensauroBrasil, Bahia
- yxx10
- zxx2112
- zyzyxdev