Pinned Repositories
AngryGL
bark
🔊 Text-Prompted Generative Audio Model
bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
bit7z
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
chrono
Reliable server based time for Defold
CommandBuffer
A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.
ConstraintPhysics
UE4TurtleTest
JaruSunIndigo's Repositories
JaruSunIndigo/bark
🔊 Text-Prompted Generative Audio Model
JaruSunIndigo/bdwgc
The Boehm-Demers-Weiser conservative C/C++ Garbage Collector (bdwgc, also known as bdw-gc, boehm-gc, libgc)
JaruSunIndigo/bit7z
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
JaruSunIndigo/ConstraintPhysics
JaruSunIndigo/edbr
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
JaruSunIndigo/effil
Multithreading support for Lua
JaruSunIndigo/ekcp
kcp protocol for erlang
JaruSunIndigo/extender
Native extension build server
JaruSunIndigo/extension-imgui
Dear ImGUI extension for Defold
JaruSunIndigo/fast64
Blender based editor for scenes, meshes, and more in first-party N64 games
JaruSunIndigo/graphmath
An Elixir library for performing 2D and 3D mathematics.
JaruSunIndigo/intel-intrinsics
The Dlang SIMD library
JaruSunIndigo/Interactive-ARAP
Interactive ARAP Mesh Deformer
JaruSunIndigo/mm
Decompilation of The Legend of Zelda: Majora's Mask
JaruSunIndigo/numem
No-GC memory managment utilities for DLang
JaruSunIndigo/ohmygentool
LLVM/Clang based bindings generator for D language
JaruSunIndigo/oot
Decompilation of The Legend of Zelda: Ocarina of Time
JaruSunIndigo/OpenEnroth
Open reimplementation of Might and Magic 6 7 8 game engine
JaruSunIndigo/perfect_dark
A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)
JaruSunIndigo/pico_headers
Single-header, cross-platform libraries for game development
JaruSunIndigo/sample-normal-maps-2d
JaruSunIndigo/slasher-prototype
Defold. Lua. Game prototype. 2.5D perspective view. Levels loader, a hero controller, simple monsters logic.
JaruSunIndigo/sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
JaruSunIndigo/sse2neon
A translator from Intel SSE intrinsics to Arm/Aarch64 NEON implementation
JaruSunIndigo/taskflow
A General-purpose Parallel and Heterogeneous Task Programming System
JaruSunIndigo/template-desktop
The desktop project template that is available from the Defold editor launch screen
JaruSunIndigo/template-mobile
The mobile project template that is available from the Defold editor launch screen
JaruSunIndigo/thread-pool
A modern, fast, lightweight thread pool library based on C++20
JaruSunIndigo/VerletSFML-Multithread
Multithreaded deterministic minimalist Verlet solver
JaruSunIndigo/wgpu-in-app
Integrate wgpu into existing iOS | Android apps.