Pinned Repositories
3DRotationDiagram
3D轮转图效果制作
android-BluetoothLeGatt
Migrated:
dnSpy
.NET debugger and assembly editor
KinectWithOpenCVForUnityExample
Kinect with OpenCV for Unity Example
Reaktion
Audio reactive animation toolkit for Unity
TouchScript
Complete multi-touch solution for Unity: iOS, Android, Windows, TUIO.
UniTask
Provides an efficient allocation free async/await integration for Unity.
Unity-Resource-Checker
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
Unity-Wiimote
An easy to use interface between Unity3D / C# and a Wii Remote controller.
unitychan-crs
Unity-Chan "Candy Rock Star" Live Demo
JiangNanLixu's Repositories
JiangNanLixu/Advanced-Player-Controller
Unity Advanced Player Controller
JiangNanLixu/AE_SkillEditor_Plus
AE_Skill_Editor的Plus版本
JiangNanLixu/AutoLOD
Automatic LOD generation + scene optimization
JiangNanLixu/awesome
😎 Awesome lists about all kinds of interesting topics
JiangNanLixu/balatro-feel
Recreating the basic Game Feel from Balatro
JiangNanLixu/com.unity.uiextensions
JiangNanLixu/CosmosFramework
CosmosFramework is a medium-lightweight plug-in Unity development framework . Has a rich Unity method extensions and toolchain. async/await syntax support, multi-network channel support.Long term support for this project
JiangNanLixu/EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
JiangNanLixu/EMO
Emote Portrait Alive: Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions
JiangNanLixu/ET
Unity3D Client And C# Server Framework
JiangNanLixu/F8Framework
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的Game Framework,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
JiangNanLixu/Flexi
Ability System Framework for Unity
JiangNanLixu/Gameframework-at-FairyGUI
UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
JiangNanLixu/GameFrameWork_HyBrid_Merge
Unity HotUpdate Peoject
JiangNanLixu/GameFrameX
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+MessagePack+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
JiangNanLixu/GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
JiangNanLixu/GF_HybridCLR
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
JiangNanLixu/GF_HybridCLR2
GameFramework+HybridCLR
JiangNanLixu/hybridclr_unity
Unity package for HybridCLR
JiangNanLixu/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
JiangNanLixu/luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
JiangNanLixu/luban_examples
luban example projects
JiangNanLixu/MemoryPack
Zero encoding extreme performance binary serializer for C# and Unity.
JiangNanLixu/NETReactorSlayer
An open source (GPLv3) deobfuscator and unpacker for Eziriz .NET Reactor
JiangNanLixu/protobuf
Protocol Buffers - Google's data interchange format
JiangNanLixu/QFramework
Unity3D System Design Architecture
JiangNanLixu/uicomponents
A small front-end framework for Unity's UIToolkit powered by code generation.
JiangNanLixu/UniFramework
Unity game development framework
JiangNanLixu/Unity-Utils
Extension Methods and Utils for Unity Game Dev
JiangNanLixu/YukiFrameWork
Unity快速开发框架